Launch kit·hopworlds.com
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HopWorlds screenshot
Multiplayer 3D world hosting for GLB uploads
hopworlds.com

HopWorlds

Upload a GLB and turn it into a multiplayer 3D world you can walk through together.

Tagline

Turn any GLB into a shared world

Upload one. Walk through it together.

The fastest way to demo a GLB.

No build. No installs. Just shared walkthroughs.

1

The fastest way to turn a GLB into a shared 3D world.

The page is extremely focused on one workflow: upload a GLB, then walk through it with friends. That makes speed-to-demo the strongest category-defining story.

2

A lighter-weight alternative to building a custom Three.js or game-engine viewer.

For teams that only need to host and explore 3D scenes, HopWorlds appears to remove the need for engineering a bespoke viewer or packaging an engine build.

3

Kill the friction of 3D review: no installs, no builds, just shared walkthroughs.

The strongest pain-killer angle is about eliminating setup friction for collaboration. The site’s simplicity suggests it is designed for instant access rather than advanced editing.

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Announcement

GLB files are too static for reviews. HopWorlds turns one upload into a shared 3D world you can walk through together in the browser. No build. No install. Just drop in a GLB and send the link.

Build-in-public

I kept seeing the same workflow: render screenshots, send a viewer link, wait for feedback. So I built HopWorlds. Upload a GLB. Open it in a multiplayer world. Walk through the scene with whoever needs to review it.

Pain-point

Client reviews should not need a custom Three.js app. If your team already exports GLBs, HopWorlds is the fast path from asset to shared walkthrough. Upload. Share link. Explore together.

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